I would recommend checking out TensorFlow ( https://www.tensorflow.org/ ). It is open source (something I am a big advocate for, if your are making the game, go open source! Especially games that are user based, you can still charge for a subscription!) and widely used by large data science and machine learning companies (like Google who created it). Aaron E-J The Other Realm LLC http://otherrealm.org http://theotherrealm.org (Blog) On 2020-03-25 10:03 AM, Alan Frank via Hidden-discuss wrote: > Hi, > > I am working on a program to play a game which is structurally similar > to backgammon. (It is a proprietary game, so I don't want to use the > name on a semi-public forum.) I anticipate using some form of machine > learning to get the program to play well. All of the references which > I have been able to find on machine learning are for training against > static data sets or solitaire games. I have some ideas on how to do > what I want, but not necessarily using state-of-the-art techniques. > Because I am hoping, in addition to coming up with a good program, to > be in a position to get a job in the machine learning field, I am > looking for any resources on current techniques that might be helpful > in this domain. It would be particularly helpful to use AWS machine > learning here, as I am also trying to get up to speed on AWS. > > --Alan > _______________________________________________ > Hidden-discuss mailing list - home page: http://www.hidden-tech.net > Hidden-discuss at lists.hidden-tech.net > > You are receiving this because you are on the Hidden-Tech Discussion > list. > If you would like to change your list preferences, Go to the Members > page on the Hidden Tech Web site. > http://www.hidden-tech.net/members -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.hidden-tech.net/pipermail/hidden-discuss/attachments/20200325/f45d0ec8/attachment.html>