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    <font face="Times New Roman, Times, serif">And if so, which is more?
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    <pre class="moz-signature" cols="72">Aaron E-J
The Other Realm LLC
<a class="moz-txt-link-freetext" href="http://otherrealm.org">http://otherrealm.org</a>
<a class="moz-txt-link-freetext" href="http://theotherrealm.org">http://theotherrealm.org</a> (Blog)</pre>
    <div class="moz-cite-prefix">On 2019-04-26 4:33 PM, Ronald Blechner
      via Hidden-discuss wrote:<br>
    </div>
    <blockquote type="cite"
cite="mid:CAJcnwtdLz=RLWuJ-z3DPqDvynOLqgCRxfJhwLPHf-2xyPrPfgQ@mail.gmail.com">
      <div dir="auto">Before I refer a friend, should I infer that "UI
        Artist" mean Game Artist salary rather than UI Engineer Salary?
        <div dir="auto"><br>
        </div>
        <div dir="auto">Best,</div>
        <div dir="auto">Ron Blechner</div>
      </div>
      <br>
      <div class="gmail_quote">
        <div dir="ltr" class="gmail_attr">On Fri, Apr 26, 2019, 4:13 PM
          junkmail--- via Hidden-discuss <<a
            href="mailto:hidden-discuss@lists.hidden-tech.net"
            moz-do-not-send="true">hidden-discuss@lists.hidden-tech.net</a>>
          wrote:<br>
        </div>
        <blockquote class="gmail_quote">Hello, list -<br>
          <br>
          HitPoint Studios in Greenfield is looking to hire a UI/UX
          designer  <br>
          immediately.  Game experience is strongly preferred, but don't
          let  <br>
          that stop you!<br>
          <br>
          You can find more info here - <a
            href="https://www.hitpointstudios.com/careers/"
            rel="noreferrer noreferrer" target="_blank"
            moz-do-not-send="true">https://www.hitpointstudios.com/careers/</a><br>
          <br>
          But here's a copy-paste of the description for your
          convenience:<br>
          --<br>
          The UI Artist will be responsible for taking game art from a
          brief all  <br>
          the way to the finished product. This will involve: assembling
          design  <br>
          references and conducting competitor analysis, wireframing and
          helping  <br>
          define UX flow by working closely with game designers,
          helping  <br>
          establish the game’s overall visual theme, creating mockups,
          helping  <br>
          the rest of the team to create and export final UI and 2D
          assets from  <br>
          Photoshop or Illustrator for use in-engine. The UI Artist will
          be  <br>
          expected to help provide design feedback and polish along the
          course  <br>
          of development.<br>
          <br>
          Core Abilities<br>
          <br>
               A strong portfolio of your previous UI designs, ideally
          showing a  <br>
          range of varying styles.<br>
               An understanding of the current Mobile Games market and
          its more  <br>
          popular design styles.<br>
               Discerning opinions of what constitutes good UI design —
          knowing  <br>
          what you like and why.<br>
               The ability to design and create UI assets to a
          polished,  <br>
          professional standard.<br>
               Professional experience with Photoshop and/or
          Illustrator.<br>
               Experience working and communicating closely with
          Developers.<br>
               An eagerness to learn new design and technical skills.<br>
               Located in the Eastern timezone<br>
          <br>
          Preferred Qualifications<br>
          <br>
               Experience with Unity, particularly its UI system is huge
          bonus.<br>
               Remote work is possible but ideally in Massachusetts.<br>
          --<br>
          <br>
          Regards,<br>
          creath carter<br>
          <br>
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