Come Experience the Game-Changing Power of Design Thinking: an Introduction to Design Thinking Including a "DesignStormer" Rapid Brainstorming Session. *Design Thinking: The Game Changing Strategy of Human Centered Innovation* http://www.meetup.com/Design-Venturers-Western-Mass/events/221697034/ WHEN: Thursday, May 7, 2015 6:30 PM to 9:00 PM WHERE: Massachusetts Green High Performance Computing Center 100 Bigelow St., Holyoke, MA In the Community Room. Free to DVWM members, 5$ donation for non-members at the door Hello to All Creatives and Innovators (aka everyone :), "The emerging creative, innovative class … will be the dominating force for the next economy of the 21st century." ~George Kotsmetsky, "The Economic Transformation of the United States: 1950 - 2000" WHY: Come learn why Design Thinking is THE essential game-changing strategic skill set for innovation, which will be mission critical for business success in the emerging global creative economy of the 21st century. It is of even more vital importance for those of us engaged in the creative industries to become adept in its principles. Tim Brown, CEO of IDEO, defines Design Thinking thus: “Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success. "Thinking like a designer can transform the way organizations develop products, services, processes, and strategy. This approach, which IDEO calls design thinking, brings together what is desirable from a human point of view with what is technologically feasible and economically viable. It also allows people who aren’t trained as designers to use creative tools to address a vast range of challenges." WHAT: I'll be giving a presentation and introduction to the principles of Design Thinking and Human-Centered Design, how to understand the six stages of the design thinking process and how to employ it as an effective and advanced problem solving and innovation tool, which can be applied to any challenge. It's principles can be applied solo, or as an effective method for collaborative team innovation. 6:30pm: Schmooze, network and meet 7:00pm: Introduction to the Power of Design Thinking, with a breakout of the six phases of the design thinking process, the design thinking brainstorming "rules", and a half hour "lightningstormer" brainstorming session, to give you a taste of design thinking's power to innovate. WHO: Who is this workshop for? Creative Folk aka Everyone :) Definition of a Designer: "A Designer is anyone who devises ways to change existing situations into preferred ones." ~Herbert Simon We genuinely hope you will join us, from any field, focus or discipline that could benefit from a creativity-based, human centered process for innovation :) This will be a the first in a series of workshops and presentations designed to help you become fluent in Design Thinking principles and practice. Please feel free to contact me with any questions. Best, Lisa MORE about Design Thinking: In his book, "The Designful Company", Marty Neumeier states that radical brand differentiation arising from innovation is the most necessary and "powerful strategy in business for companies, products, and brands to stand out from a marketplace of increasing clutter". He further adds, "…if innovation drives differentiation, what drives innovation? The answer, hidden in plain sight, is design. Design contains the skills to identify possible futures, invent exciting products, build bridges to customers, crack wicked problems, and more. If you wanna innovate, you gotta design." According to Richard Florida in his essay, "The Future of the American Workforce in the Global Creative Economy", "The U.S. is at the forefront of [a new] global creative economy. Over the next decade, it’s projected to add 10 million more creative sector jobs, according to the newest numbers from the Bureau of Labor Statistics. At the present rate of increase, creative jobs alone will soon eclipse the total number of jobs in all of manufacturing. Already, more than 40 million Americans work in the creative sector, which has grown by 20 million jobs since the 1980s. It accounts for more than $2 trillion USD—or nearly half—of all wages and salaries paid in the U.S." In other words, in the next emerging creative economy, we will see value as something that we create; that we envision, renew, and foster, rather than something we extract. We are coming to perceive that in a finite world, a healthy, sustainable, viable economic system, as well as a genuine strategy for creating business value must rely on the quality of the relationships between the elements of any system, and must create value, in the form of quality of life, for all of its stakeholders. We are coming to recognize that the potential of the whole is far, far greater than the monetization of its segregated parts; that true beauty, even in the form of business value, comes from relationships, and genuinely equitable economic exchange. In the last economy we have reached and exceeded our goal of maximizing and stockpiling ever increasing returns, at a pace that now exceeds our planet's ability to regenerate, or our sustainable capacity as human beings to "produce". Globally, we are literally unravelling, and coming apart at the seams. We are losing the experience of life as a wholesome experience. The paradigm shift that is now imminently necessary for us as a society is a radical shift towards value in community, which must be accomplished with astonishing alacrity. As creatives, we possess a core skill set that is ideally suited for this monumental mission. For what artists really do, when they are at their best, is to "see anew", to first so deeply listen and observe the world, that out of that intensity of observation, arises an entirely original and unique way of perceiving beauty and value in any subject, in other words - inspiration. This is what I call deep design. Creativity is part of our "basic equipment" as human beings. It is not just something that a few people are born with as "talent". It is a muscle that can grow strong by practice, just as we strengthen any other muscle in the body through exercise. Anyone who has ever daydreamed, or appreciated a beautiful spring day, or devised a solution to a problem, is exercising their innate gift of creativity. What artists then do in addition to the practice of inspirational "seeing" that all human beings do, is to create something new out of their observations, which communicates their vision to others. As creatives (and again, we are all creative), it is our job to rewrite the conversation about the job that art does in our society. Art and design at a high level are not gift wrapping at the end of a process. They are meant to re-envision core structures and concepts for any project, in order to renew beauty and elegance in human experience. REFERENCES: • "Change by Design" by Tim Brown, president and CEO of IDEO http://www.amazon.com/Change-Design-Transforms-Organizations-Innovation/dp/0061766089 • IDEO's Definition of Design Thinking: http://www.ideo.com/about/ • "The Designful Company", by Marty Neumeier http://www.liquidagency.com/thedesignfulcompanybook/ http://www.amazon.com/The-Designful-Company-culture-innovation/dp/0321580060 • "The Economic Transformation of the United States: 1950 - 2000", by George Kotsmetsky and Piyu Yue | http://tinyurl.com/lrpavws • "The Future of the American Workforce in the Global Creative Economy", by Richard Florida http://www.cato-unbound.org/2006/06/04/richard-florida/future-american-workforce-global-creative-economy • The Design Thinking Toolkit for Educators: http://www.ideo.com/work/toolkit-for-educators • Definition of a Designer: A Designer is anyone who devises ways to change existing situations into preferred ones. ~Herbert Simon THANK YOU :) This Series is Co-Sponsored by Design Venturers Western Mass <http://www.meetup.com/Design-Venturers-Western-Mass> and The ARTery Project <https://www.facebook.com/HolyokeARTery?ref=hl>. WHAT IS THE ARTERY? The ARTery Project is programming infrastructure to support our ultimate economic resource - human creativity. It empowers members of the community to be expressive, innovative, productive and profitable with their ideas and their talents by pooling the partners' abilities to provide the space, tools, business development resources and marketplace opportunities necessary to successfully produce and sell work, navigate self-employment, manage growth, create jobs to drive an economy. The Adams Arts Program is a grant funded by the Massachusetts Cultural Council (MCC), which has been supporting “creative economy initiatives throughout Massachusetts for more than a decade.” The Holyoke Creative Arts Center has been awarded a two-year Adams Grant to support The ARTery project, which will introduce creative industries Training and business development resources to the HCAC in collaboration with the City of Holyoke, the Greater Holyoke Chamber of Commerce, the Western MA Council on Economic Development and local artists and businesses. The project will foster creative enterprise in Holyoke by establishing an infrastructure that improves the economic wherewithal for artists and innovators to make a living by providing business and professional resources. About ME : ) Lisa Hoag is an award winning artist and designer who has worked professionally in the field of art and design for 30+ years. She graduated with honors from Parsons School of Design, in New York, where she majored in Fine Art. Subsequently she lived and studied art in Paris for two years, where she participated in a fine arts residency/work/study program there. She is a color and design consultant for the Town of Wendell, as well as many artists, designers and architectural clients. She teaches sculpture, fine art and design principles, and provides workshops in Design Thinking and Collaborative Team Innovation. She has lived in Western Mass, designing and creating artwork in her studio in Wendell, MA since 1990. She has a passion for creativity and innovative business models. In 2011, she founded Design Venturers Western Mass, a transdisciplinary design organization, whose purpose is threefold: to increase the opportunities for artists, art and design to be present in everyday life; to provide cross-pollination and inspiration across design disciplines; and to turn innovation challenges, artistic challenges, placemaking, urban renewal, and community challenges, into design challenges for collaborative teams of artists, designers, architects, community members, and other stakeholders to a project, employing the method of design thinking; the problem solving technique of artists and designers everywhere. -- Lisa Hoag Designs PO Box 983 Wendell, MA 01379 office: 978-544-7894 mobile: 413-548-4553 http://www.lisahoagdesigns.com -------------- next part -------------- An HTML attachment was scrubbed... URL: http://lists.hidden-tech.net/pipermail/hidden-discuss/attachments/20150423/d7d662a2/attachment.html